Dtmf

Plays the tones generated when pressing a phone's number keys. These tones are known as DTMFClosed Signaling tones that are generated when a contact presses a key on the telephone keypad..

Dependencies

The DTMF action's Digit Sequence does not support pause characters including commas ( , ) or periods ( . ). If these characters are included in the sequence, they are ignored and no tone output is produced for them.

Supported Script Types

The icon for the Phone script type - an old-style phone handset with curved lines indicating sound coming out of it.

Phone

Input Properties

These properties define data that the action uses when executing.

Property

Description

Caption

Enter a short phrase that uniquely identifies this action in the script. The caption appears on the script canvas under the action icon. The default is the action name.

DigitSequence The series of digits that CXone should play. Any of the following digits may be used: 0123456789#*. This property can hold a maximum of 20 digits. If you need to send more than 20 DTMF tones, you can add multiple DTMF actions to your script.
ToneDurationms The length of time each tone should be played in milliseconds. The default is 120.
ToneSpacingms The length of time to wait between each tone in milliseconds. The default is 120.

Result Branch Conditions

Result branch conditions allow you to create branches in your script to handle different outcomes when an action executes.

Condition

Description

Default

Path taken unless the script meets a condition that requires it to take one of the other branches. It is also taken if the action's other branches are not defined.

Tips & Tricks